Today's people have mastered the land and seas, and even made inroads into the heavens-they can fly! There are things they can't control, like earthquakes and floods, but for the most part they've torn down trees, carved the planet up with roads and made it theirs. They've hurt the Earth, and they don't seem as happy as people in my time were, but they've achieved the incredible.
I've been here more than six months, yet I still find a dozen things each day that make my jaw drop. Like a pencil. How do they put lead inside wood? And paper-nobody thinks twice about it, but in my previous life, if you wanted to record a message, you had to hammer notches out of a chunk of rock.
It's a terrifying world and I shouldn't be able to cope with it. I came back to life as a small, scared, lonely girl. If I'd stepped out of the cave knowing nothing of what lay beyond, I'd have fainted with shock and gone on fainting every time I recovered and looked around.
But when I took over Bill-E Spleen's body, his memories became mine. It took me a few weeks to process everything, but I soon knew all that he did. That helped me make sense of this new world and deal with it. Without access to Bill-E's memories I wouldn't have known how to use a knife and fork, knot a pair of laces, open a door or do any of the simple, everyday tasks that everyone else takes for granted.
But as helpful as that's been, it's also proved to be one of my biggest problems. Because I live with Bill-E's uncle, Dervish Grady, and I made the mistake of telling him about Bill-E's memories. As a result, he sees me as some kind of a medium, offering him unlimited access to his dead nephew's feelings and thoughts.
"Tell me about Billy's first day at school."
We're in Dervish's study on the top floor of the house. The mansion is a three-storey monster, full of round, stained-glass windows, wooden floorboards and bare stone walls. (Except in this study, which is lined with leather panels.) All of the people from my village could have lived in comfort here. When I first saw it, I thought it was a communal building.
"His first day at school?" I chew my lower lip, as though I have to think hard to retrieve the memories. Dervish watches me intently, hands crossed on the desk in front of him, eyes hard. I don't enjoy these sessions. He brings me up here three or four times a day and asks me about Bill-E, the things he experienced, the thoughts he had, the way he saw the world.
"He wasn't nervous," I begin. "He thought it was a big adventure. He loved putting on his uniform and packing his books and lunch. He kept checking the kitchen clock, even though he couldn't tell the time."
Dervish smiles. He always grins when I tell him an amusing little detail about his dead nephew. But he's not smiling at me-he's smiling to himself, as if sharing a joke with the absent Bill-E Spleen.
I tell Dervish more, talking him through the young boy's impressions of his teacher and classmates. I find this boring as well as uncomfortable. It's like having to read chapters from the same story, over and over. My attention wanders and my eyes dart round Dervish's study, the books of magic on the shelves, the weapons on the walls. I want to flick through the pages of those books and test some of the axes and swords. But there's never time for that.
Maybe Dervish doesn't see me. Perhaps to him I'm not a real person, just a mouthpiece for Bill-E. I doubt that he can imagine me doing anything other than talk about the boy I replaced. There's nothing malicious in it. I just don't think it's crossed his mind to regard me as an independent human being.
Eventually, two hours later, Dervish dismisses me. He's had enough for now. He waves me away, not bothering to even say goodnight. I leave him staring at his crossed hands, thoughts distant, a sad wreck of a man, more lost in the past than I ever was when captive in the cave.
I love walking, exploring the countryside between the house and Carcery Vale. I like it in the forest. The land was covered in trees when I first lived. I almost feel like I'm in my original time when I leave the roads and paths of the modern world and stroll through woodland. Sometimes I'll pluck a leaf and set it on my tongue, to taste nature. I try to trick myself into believing the new world doesn't exist, that the natural balance has been restored.
Of course that's fantasy and the sensation never lasts long. These trees have been carefully planted and the undergrowth is nowhere near as dense as it was back then. There are still rabbits and foxes, but they're scarce.
No wolves or bears. The smell of the modern world is thick in the air, a nasty, acidic stench. But if I use my imagination, I can believe for a second or two that I'm in the forest near my rath.
Sometimes, in the night, I truly forget about the present. In my dreams I'm still Bec MacConn, learning the ways of magic from my teacher, Banba. I wake up in a cold sweat, heart racing, crouched close to the wall, wondering where I am, why there's a hole in the wall and what the clear, hard material stretched across it is. I feel trapped, as if I'm back in the cave. I swipe my fists at imagined phantoms of this new, scary world.
The confusion always passes swiftly. After a minute or two I remember where and when I am. My fists unclench and my heart settles down. I find it hard to sleep again on such nights, and lie awake in the dark, often curled up on the floor in a corner, remembering those I knew, all long dead and decayed. I feel lost and alone on such nights, and tears often fall and soak my cheeks as I tremble and miserably hug myself.
But it's day now and I feel more relaxed. I move through the forest, humming a tune the world hasn't heard in more than a millennium, pretending that I'm back in my own time. I come to a bush of red berries. I'm reaching for a berry to examine it when I spot a car and realise I'm close to a road. I still feel uneasy around cars, even after six months. I haven't been in one yet, although I've been on Dervish's motorbike a couple of times, when he took me to a nearby town to get clothes.
Cars frighten me. They look vicious. Growling, screeching, fast-moving assassins. I know they're not living, thinking creatures, but I can't help myself. Whenever I see a car, I expect it to race after me, chase me through the trees and mow me down.
I wait for the noise of the engine to fade, then edge over to the road. I've explored all the area around Dervish's home and can pinpoint my position within half a minute, no matter where I am. One look at the road, the trees by its side and the bend to my left, and I know I'm a five-minute walk from Carcery Vale, the nearest village.